The project developed by the CPOH-ai2 for the spanish company BIGTOYS FACTORY, has the general objective of designing the control architecture for the automatic and synchronised movement with audio, video and lighting sequences of the articulated characters that appear in a scenography and that are remotely controlled by a computer.
The main objective outlined above is made up of the following specific objectives:
To design the specific architecture of the control system for Cortylandia shows.
To design the technical specifications (hardware/software) of this control system.
To make the necessary adaptations and modifications to develop the Animatronic Cortylandia application so that it can operate robustly and continuously over time.